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STILL LIFE

This video shows:

  • the original photo that was referenced in creating the 3D scene,

  • the wireframe (all models done in Maya and Zbrush; textured in Substance Painter, Zbrush, and Photoshop),

  • the ambient occlusion,

  • the render passes that I needed to composite the photo, 

  • and lastly, the composited photo.

This is a precursor project before doing the still life. I decided to make my own character as a caterpillar with mixtures of features from 4 various caterpillars: Blue Nawab, Puss Moth, Atlas Caterpillar, and Hickory Horned Devil. 

The images are moodboards, the pose chosen, and some concept arts.

This is the final render of the caterpillar with wireframe and ambient occlusion. Textured and Modelled in Zbrush then re-topped in Maya and rendered in Renderman.

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